All maps, with the exception of Argentan, Palermo, and Colmar, are based on their original Day of Defeat counterparts.
- Anzio
January, 1944, Italy. The Allies have prepared a simple, fast beach assault to capturethe city of Anzio. Little did they know that the Germans were already there, waiting.
U.S. Army: Five points to capture, split up and capture the Church Plaza and the Bridge, both are two man capture points, hold these while the rest of your team capture the single flags. Wehrmacht: Hold back the attack by capturing the Church Plaza and the Bridge first, both are two man capture points, hold these while the rest of your team capture the single flags and push the allied attack back to the sea.
Anzio is a small, fast-paced map in which the Allies launch their attack from the beach. The main square and bridge are critical points for ensuring conquest of the town.
- Avalanche
September, 1943, Italy. After establishing a beachhead at Salerno, the American advance towards the hills was stopped by a vicious German counterattack on September 13.
U.S. Army: Five points to capture, the centre fountain is the key, a two man capture point. Split up in three groups, go left, right and centre. Wehrmacht: Get to the middle quickly and deny them control of the fountain. Defend and retake the two allied positions at the far end of town.
The centerpiece of Avalanche is a large, open plaza – difficult to defend, but critical for winning the map. Multi-storied buildings provide great hiding places for snipers.
- Donner
June, 1944, Normandy. The Allies struggle through the hedgerow country towards the key town of Saint Lo - the intersection for roads to key cities such as Caen and Carentan.
U.S. Army: Five Capture zones, two men to capture the tank. two more points near the Wehrmacht start point. Watch for MG and sniper nests. Wehrmacht: Retake the Tank in the centre, defend your capture zones and push them back. Take the last two allied points to claim the town.
Use Donner’s buildings and side streets to flank your enemies. The tank at the center of town is a critical choke point. Make sure to bring a teammate when capturing it!
- Flash
October, 1944. Allied troops have advanced into what appears to be a small, quiet village. A few platoons are ordered forward to check out the situation.
U.S. Army: Five capture zones, all are fast one man capture zones. Be brave and act quickly to overwhelm them. Wehrmacht: The Allies are coming fast. Take the centre Main Street zone and two more zones to push them out.
The main road through Flash leaves little opportunity for flanking the enemy. Casualties will be high in this head-on meat grinder, but the push must continue. Don’t forget the flag just outside of town.
- Kalt (added on January 25, 2005)
December, 1944, Western Front. The half-frozen town of Kalt became the setting for some of the most brutal fighting of the war - fire fights raging in the streets, houses, and sewers.
U.S. Army: Five Capture zones. Take two men and rush to the bridge, use the sewers to capture the first and second Wehrmacht zones. Wehrmacht: Five Capture zones. Do not let the allies take the bridge, use your grenades, defend your zones and attack using the sewers.
Fight for the snowy bridge at the center of Kalt, but keep an eye out for fire from the mill. As a last resort, the fortified positions near your spawn point are easily defensible.
- Argentan (added on November 30, 2005)
20 August, 1944. US Army is making a final assault to liberate the town of Argentan. The Wehrmacht are waiting.
U.S. Army: The "Station de Train" in the centre will require at least two men to capture. Push on and capture two more single capture zones to win.Wehrmacht: The "Station de Train" must be retaken and held by two men. Attack two more single capture zones to win.
Fighting for a destroyed hilltop train station, Argentan is an uphill battle for both teams. With large open areas and long sightlines, this map is a paradise for snipers and machine gunners.
- Palermo (added on July 3, 2008 )
American landing forces in Sicily, under General George S. Patton, have driven to the outskirts of Palermo. His tanks cannot enter this part of the city until the Germans are cleared. He sends the infantry forward to do the job.
U.S. Army: Go house-to-house and gain control of the town. Wehrmacht: Hold the town by any means necessary.