We will now enjoy more quality maps, and some new server features requested by community members.
Counter-Strike: Source • 14 new maps: de_secretcamp, cs_hacienda, de_vertigo, de_cache, cs_coldwar, de_oilfine, de_cpl_mill, cs_hockey, de_cpl_strike, de_strata, de_industry, cs_harborbank, de_offshore, de_icewerk. Map rotation is now every 30 minutes or when a team reaches a win limit of 10 rounds.
Day of Defeat: Source • 4 new maps: dod_harrington, dod_cherbourg, dod_paysage, dod_lennon. Map rotation is still every 45 minutes, now changes when a team reaches a win limit of 5 rounds. Medic sourcemod plugin enabled, kicks in manually with less than 50% HP.
Half-Life 2: Deathmatch • 4 new maps: dm_value, dm_castigate, dm_cloudcity, dm_rapidfire. Internal stats (SoD Stats) and early map voting (Rockthevote) sourcemod plugins enabled. Check the tutorials section for more information.
All these maps are not required to be manually installed on the client side, as the download of custom content is supported on server connecting with FastDL.
In addition, Arvi made another noteworthy Half-Life 2: Deathmatch map • dm_office_construct. Check it out on the downloads section, and giving some feedback on our message boards will be welcomed as well.
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